![]() ![]() This would make the players focus more on their own cities. The area that Player A chooses to spawn in, will have to be a certain distance from where Player B chooses to spawn in. The way Co-Op should work is this players will enter a game and will choose the location in which they want to spawn into. By farming more, less enemies will spawn in, and more challenges will appear on the farming front. ![]() So, by building more knights, more enemies will spawn in. Now, how would this tie into SH? Well, as we have been informed, the game will respond to your play style. Co-Op is a online game mode that allows multiple players to work together in order to accomplish a designated goal. Those being Co-Op and PVP.īefore I get into the good stuff, I will quickly explain what I think Co-Op is. I will do this by hitting the two versions of multi-player that are most likely going to be produced. As things are still very early in development, and there has been little word on multi-player’s functionality, it is the perfect time for us to influence the final product.Īs usual with my threads, I will get the ball rolling, by explaining how I personally would like to see things work. ![]() But I have seen no posts on how WE as the community want multi-player to work. I have seen a good deal of posts that focus on the question of “How will SH multi-player work?”. But this particular thread has it’s own twist. I got thinking about how everything would work again. After looking at my good friend post on “How MultiPlayer will work” that can be found here. ![]()
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